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500,000 Tracks and Nothing to Play

Epidemic Sound has 900,000 tracks. Artlist has 50,000+. Pond5 has millions. And somehow, every product launch video sounds exactly the same. That's not a coincidence.

It's launch week. Your product demo is 90% done. You need music.

You open Epidemic Sound. You search "confident tech." 60,000 results. You preview 30 tracks in 20 minutes — they all sound like furniture. You pick one. Not because it's right. Because you ran out of time and your launch date doesn't care.

This happens to nearly every founder, every product marketer, every creative director working under deadline. Not because they have bad taste. Because the tools they're using are built for the wrong thing.


The catalog is the problem, not the solution

Epidemic Sound: 900,000+ tracks. Artlist: 50,000+. Pond5: millions. Musicbed: hundreds of thousands.

Volume is their pitch. The implicit promise is that somewhere in those 900,000 tracks is exactly what you need — you just have to find it.

But that's not how creative decisions work. Choosing between 900,000 options doesn't produce better outcomes. It produces decision fatigue, mediocre compromises, and generic choices that feel "safe" because you stopped trusting your instincts three hours in.

The best tools in your stack are opinionated. Your design system doesn't have 50,000 fonts. Your component library doesn't have 900,000 buttons. Nobody ships great products by having infinite options — they ship great products by having the right ones.

A music library built for product work should work the same way.


The AI music trap

Suno. Udio. Soundraw. Boomy. The pitch is seductive: music in seconds, no licensing hassle, infinite variations.

Here's the problem: it sounds like AI music.

Not because the production quality is bad — it's not. Because there's nothing behind it. Human-made music carries decisions. Every note in a track made by a real producer was chosen over an alternative, shaped by taste developed over years, informed by the moment the producer was in when they made it. That specificity is what makes music feel like something.

AI predicts the next token. It generates music-shaped content. There is no moment behind it, no perspective, no risk taken. You can hear the absence of those things, even if you can't name it.

Your product launch video is representing real work made by real people. Putting AI filler underneath it sends a signal — that you didn't care enough to find something real. Your audience notices, even subconsciously.


What you're actually paying for with the big platforms

Let's run the numbers honestly.

Epidemic Sound — $15/month personal, $49/month commercial. $588/year for commercial licensing rights you don't actually own.

Artlist — $199/year for YouTube only. $399/year for full commercial use.

Musicbed — $199/year starter, up to $600+/year for agency or team use.

Pond5 — pay per track, often $20-$200 per license, with confusing tiers for broadcast vs. digital.

In every case, you're not buying music. You're buying access. The moment your subscription lapses, so do your licenses. And those licenses have terms — terms that change, tracks that get pulled, library agreements that expire.

This has happened to real creators mid-campaign. A track they licensed for a launch video became unavailable. A licensing agreement changed. The video had to come down.

That's a fragile foundation for something as load-bearing as your product launch.


What Product Noize actually is

Product Noize is not trying to be a bigger, better music library. It's the opposite of that.

Every track in this catalog was written, recorded, and produced by Leon Tay — a producer based in Seattle who has been making music for over 15 years. Every track is built specifically for the moment you're going to use it: the product demo, the launch video, the app walkthrough, the ad campaign.

Not generic enough to work for anything. Built for this.

The catalog is small on purpose. Adding more tracks isn't the point. The point is that every track that's here is exactly right for what it does — mixed to professional standard, built for the tempo and energy of a product video, ready to use without a three-hour search.

Free tier: Download the MP3. Use it. Credit Leon. Done. No email required, no upsell, no drip sequence.

Commercial tier: Pay what you want for the lossless WAV. There's a minimum — $50 — but you set the price above that. No subscription. You pay once, for the track, when you need it. The rights are yours. The file is yours.

When you pay, that money goes to Leon. Not to a platform's recurring revenue model. Not to a licensing engine. To the person who made the music.


The real argument

You care about what you're building. You're spending real money on engineering, design, copy, and production. Your launch video might be the thing that closes your first enterprise deal or convinces your next investor.

The music underneath it costs $0 (with credit) or $50 (without). It was made by someone who spent more time getting the feel right than most stock library tracks spend in production total.

That's not stock music. That's a collaborator who happens to be charging almost nothing.

Listen to the catalog →

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Free with attribution. $50+ for lossless commercial WAV. No subscription.

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